Level Design

Hellbreak

A screenchot of a Quake level. The player overlooks a maze in the shape of a pentagram.

Hellbreak is a single-player Quake map in which the player breaks out of Hell and fights their way up to purgatory and finally heaven.

Liminal Villa

A top-down view of a prototype Quake map. The map is symmetrical and colored with purple and yellow for high contrast between the floors and walls, with grid textures.

Liminal Villa is a Quake deathmatch map designed for the purpose of familiarizing myself with Trenchbroom and multiplayer game design principles.