Sally Juettner
About me
I'm a game designer specializing in writing and narrative design. I hold a Bachelor's of Arts in Game Design (with a Creative Writing minor) from Columbia College Chicago. I thrive when writing speculative fiction; put me anywhere but Earth and I'll be happy. Throw in the hilarious and the horrifying, and now we're getting somewhere.
I believe the best art — pieces that are cohesive, coherent, thoughtful, and impactful — are made with human consideration and as such, none of my work was or ever will be written with the use of generative AI.
For a look at my work, click the images below!
Stars Black as Ink is a puzzle game with cosmic horror elements, based on The King in Yellow by Robert W. Chambers. It was developed over three weeks for Night City Games' Chicaghoul 2025 jam.
Timbre is a short horror game with mic-detection features. It was created as a college capstone project.
Elevator Out of Service is a short narrative-based game about descending to the afterlife. It was created as a college capstone project.
The Raven in the Woodwork is an ongoing writing project for which I've made a Twine game, some short stories, and worldbuilding docs.
Made over the course of four weeks, The Clark Caper is a short murder mystery game set in the 1920s in which the choices the player makes determine who the victim will be.
Made in 2021 for the midterm of my Programming 1 class, this is a text-based adventure game where you play as a teen detective solving your first real live murder case.
Miscellaneous
Scripts, stories, and documents not associated with specific projects.
The Pittsburgh of websites




